

However, unlike the Mortal Kombat series, which introduced five-key combos and gory fatalities, Twisted Metal was based around vehicular combat centered on a demolition derby-esque arena that emphasized the use of various ballistic and explosive weaponry. And just like the aforementioned fighting game, the show Twisted Metal pairs over-the-top violence with unforgettable characters and plenty of ’90s references that would keep kids at their consoles grinning from ear to ear. So, there might still be hope for the upcoming Twisted Metal adaptation.įor those not in the know, Twisted Metal is a series of extremely violent video games published by Sony Computer Entertainment in 1995, only three years after the release of one of the greatest video games of all time, 1992’s Mortal Kombat. Titles like 2020’s Sonic the Hedgehog and 2021’s Mortal Kombat film are great examples of adaptations done right, and 2019’s The Witcher series currently holds the crown jewel as the most popular television series adaptation based on a video games series (which is in turn based on a series of books). But what do we know of the games, and the upcoming adaptation, and more importantly - who’s Anthony Mackie’s John Doe from the Twisted Metal game-to-TV adaptation?īefore we answer that particular question, it’s important to note that a handful of filmmakers and showrunners managed to pull off the nearly impossible. Most gamers greet the adaptation with open arms, but some are fearful that the adaptation won’t live up to the Twisted Metal franchise of the previous decades. Taking all that into account, it’s easy to understand why the previously announced television adaptation of the Twisted Metal video game, starring Anthony Mackie as the iconic John Doe, has polarized both the gaming and movie audience alike. Put simply, when it comes to their favorite gaming titles, gamers are a tough movie-watching audience. Translating active participation in full control over a video-game protagonist to the passive viewing experience of watching a movie is difficult enough on its own, but doing it properly is even harder.

film, a cinematic flop that was so dreadful, it cemented video games to live-action adaptations as a big no-no.

Video games and live-action adaptations have a longer history together than one would think - starting with 1993’s Super Mario Bros.
